Terrain Former might not be receiving any more features due to many business-centric and some personal factors.
Roadmap
On trackResearchAt riskDelayedCancelled2.0 - H1 2019
- A partial rewrite for the new GPU-accelerated tools!
- Reworking of the user-interface
- Substantially improved input, no more gaps between fast moving strokes
- Custom Undo/Redo system for improved memory usage
- Copy selection brush.
- Write and read to terrain asset directly for faster saving/reading
- Erosion brush
- River tool.
- Scrape/trench tool
- Heightfield-based sculpting-time fluid simulation for advanced erosion
- API
- Wind tool
2.1 - H1 2019
- Tablet/touch input support
- Automatic texturing based on user parameters (terrain angle, etc).
- Support for custom programmatic brushes.
- Terrain stamps.
- Save-able brush assets.
- Face brush in direction of cursor movement.
- Terrain area masks - stop certain areas from affected